package main.java.game.terrain;

import main.java.game.Card;
import main.java.game.Game;

public class Terrain extends Card {
	
	public Terrain(String name) {
		super(name);
	}
	public void setTerrain(Game game){
		if(game.getTerrainPile()!=null){
			game.getDiscardPile().add(game.getTerrainPile());
			game.getTerrainPile().stopUsingTerrain(game);
		}
		game.setTerrainPile(this);
		
	}
	public void stopUsingTerrain(Game game){
		
	}
}
